This weeks drill was to UV and asset in 3DS max using the plugin Text tools, the tool helps make UVing an easier process with the features provided in the panel bar.
For this week I have finally finished UV'ing all of my assets withing the scene so that they can now be textured , next week i will be focusing on Lighting in the scene, and also thinking about putting my scene into UDK.
In this update I have added in a basic color pallet for my scene along with a light source. Although it s not clear right now the light will be coming from the columns which i will be re texturing so that it makes sense.