Friday, 21 February 2014

Week 18 Drill

This weeks drill was to UV and asset in 3DS max using the plugin Text tools, the tool helps make UVing an easier process with the features provided in the panel bar. 

Friday, 14 February 2014

Project update of my scene




Week 16 Drill

Today's drill was to UV one of our models for our project using the headus uv software.

I have also compared it to my previously UV'd model to compare the difference. The model on the bottom if the one using headus UV software.

Thursday, 13 February 2014

Week 16 project update

For this week I have finally finished UV'ing all of my assets withing the scene so that they can now be textured , next week i will be focusing on Lighting in the scene, and also thinking about putting my scene into UDK.

Thursday, 6 February 2014

Week 15 Project upate



In this update I have added in a basic color pallet for my scene along with a light source. Although it s not clear right now the light will be coming from the columns which i will be re texturing so that it makes sense.